Open Asset Import LibraryC and C++ library for importing, exporting, and post-processing 3D models through a shared scene representation.
C and C++ library for importing, exporting, and post-processing 3D models through a shared scene representation.
Open Asset Import Library lets applications read different 3D asset formats into a common in-memory scene representation and export selected formats. Developers integrate its C or C++ API into their own programs. Mesh post-processing can generate normals, triangulate geometry, remove duplicate vertices and prepare imported assets for subsequent processing or rendering.
Open Asset Import Library README · Reviewed 2026-10-27

- 01 / Feature noteShared scene representation
Import different 3D file formats into one in-memory representation instead of handling each format separately.
Feature source ↗ - 02 / Feature noteMesh preparation
Apply triangulation, normal and tangent generation, duplicate-vertex removal and other post-processing steps to imported geometry.
Feature source ↗
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Repository created
2010-05-05
Repository push
2026-11-03
2010-05-05GitHub release
2026-04-30 · v6.0.5Repository push
2026-11-03
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OpenSSF Scorecard
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Scanned 2026-10-26 · 10 scored / 14 returned
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- Code-Review · 7/10
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- Security-Policy · 10/10
security policy file detected
- Maintained · 10/10
30 commit(s) and 7 issue activity found in the last 90 days -- score normalized to 10
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- Binary-Artifacts · 10/10
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badge detected: InProgress
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license file detected
- Fuzzing · 10/10
project is fuzzed
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internal error: error during branchesHandler.setup: internal error: some github tokens can't read classic branch protection rules: https://github.com/ossf/scorecard-action/blob/main/docs/authentication/fine-grained-auth-token.md
- Signed-Releases · 0/10
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Repository commit 2ee1888d74e2 · Scorecard v5.6.0
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GitHub release
Published 2026-04-30
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